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3 posts
The centaur workflow philosophy for game developers — which tasks to delegate to AI, which require human judgment, and how to build a practical division of labor that ships games faster.
Advanced Claude Code patterns for game dev — custom slash commands, multi-file gameplay system refactoring, MCP server integration, and context management strategies for large codebases.
Updated pipeline guide for exporting Blender 5.x assets to UE 5.7 — Geometry Nodes, Nanite prep, material conversion, and batch automation.