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tutorial
Jun 7, 20263 min read

The Real Cost of Building Gameplay Systems from Scratch vs. Using Pre-Built Templates

A detailed breakdown of developer hours and real costs for building health, inventory, dialogue, quest, and save systems from scratch versus using pre-built Blueprint templates — with honest trade-offs for both approaches.

Indie DevBlueprintsProductivityGame Design
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tutorial
May 26, 202610 min read

StraySpark MCP Server vs. Manual Editor Scripting: Time & Effort Comparison

We built the same level twice — once manually, once with AI-assisted MCP tools — and tracked every minute. Here's the honest breakdown of where AI helps, where it doesn't, and what the hybrid approach actually looks like.

McpAi
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tutorial
May 11, 20269 min read

5 Blender Workflows That Take Minutes Instead of Hours with AI

Five practical AI-assisted Blender workflows that genuinely save time — from batch material assignment to render optimization — with honest assessments of where AI helps and where it doesn't.

BlenderMcp
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tutorial
Mar 23, 20269 min read

Autonomous Coding Agents for Game Dev: How Solo Developers Are Shipping 10x Faster in 2026

Autonomous coding agents are transforming solo game development. Learn how indie devs use AI agents and MCP servers to handle feature branches, tests, and scaffolding in UE5.

Autonomous Coding AgentsSolo Dev
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