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pluginUE 5.7

Skip months of boilerplate. Ship gameplay on day one.

Every game needs health bars, inventory systems, dialogue trees, and quest tracking. You've written these systems before — and you'll write them again unless you stop. The Blueprint Template Library gives you 8 production-ready, battle-tested gameplay systems that drop into any project. Fully Blueprint-accessible, deeply customizable, and built with the same patterns used in shipped titles.

Starting at $99.99

Use code LAUNCH25 for 25% off

  • License key included
  • Free lifetime updates
  • Full C++ source code access
  • Priority email support
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Gameplay systems
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Blueprint accessible
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Features

Powerful features, zero friction

Blueprint Template Library is packed with everything you need to be productive from the first minute.

Health & Combat System

Health, shield, armor layers with regeneration, invincibility frames, and death sequencing. Includes damage type filtering via GameplayTags and 4 character presets (Tank, Assassin, Support, Healer).

Inventory & Crafting

Full inventory with equipment slots, weight limits, item stacking, crafting recipes, currency management, and container transfers. Everything you need for an RPG loot system.

Branching Dialogue

Node-based dialogue trees with player choices, conditional branches, audio cue support, character portraits, mood expressions, and GameplayTag conditions. No external tools needed.

Quest & Objectives

Multi-objective quest system with prerequisites, chain dependencies, automatic completion detection, rewards, and tracking. Build quest lines that interconnect naturally.

Abilities & Buffs

Ability system with cooldowns, mana costs, and stackable buffs/debuffs with duration and tick effects. Think GAS-lite — powerful enough for production, simple enough to understand.

Stats, Saves & More

Tag-based stat/attribute system with layered modifiers, an interaction system with proximity detection and prompts, and a slot-based save/load system with custom data serialization.

Use Cases

Built for your workflow

Whether you're a solo developer or part of a large team, Blueprint Template Library fits right in.

1

RPGs and action-adventure games that need a full suite of interconnected gameplay systems

2

Game jam prototypes where you need working health, inventory, and dialogue in hours, not days

3

Educational projects and tutorials that benefit from well-structured, documented game systems

4

Studios building internal toolkits who want a proven foundation to extend and customize

What's Included

Everything you need, nothing you don't

One purchase. Full source code. No subscriptions. No royalties.

Full C++ source code (41 runtime + 18 editor files = 61 total source files)
8 complete gameplay systems with components, libraries, and delegates
Custom editor detail panels with progress bars, summaries, and quick-action buttons
Built-in presets for rapid character setup (Tank, Assassin, Healer, etc.)
GameplayTag integration across all systems for flexible, data-driven gameplay
Full Blueprint function libraries — every system works without writing a line of C++
Sample dialogue trees and quest chains to learn from
Comprehensive documentation for every system with API reference
“We dropped this into our RPG prototype and had health bars, inventory, dialogue, and quests running in a single afternoon. It would have taken us 2-3 months to build all of this from scratch.”

Lead Programmer

Indie RPG Studio

Ready to level up your workflow?

Get Blueprint Template Library today and start building faster. Full source code, free updates, and documentation included.

Use code LAUNCH25 for 25% off

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