Bundle Deal:Use code BUNDLE25 for 25% off all bundlesBrowse bundles
3 posts tagged Prototyping.
A practical walkthrough of building a playable game prototype using AI and MCP tools without writing code — from concept description to playable dungeon crawler in a single session, with honest caveats about what AI prototyping can and can't do.
How we built a playable RPG prototype in 48 hours using pre-built gameplay systems — complete with combat, inventory, dialogue, and quests — and what we learned along the way.
Building a grappling hook system entirely through vibe coding — documenting where AI excels and where it produces bugs.