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Mar 25, 20266 min read

Building Crowds and Traffic in UE5: Mass AI and 10,000 NPCs at 60fps

A deep dive into crowd simulation and traffic AI in Unreal Engine 5 — covering MassAI, Mass Entity, third-party solutions, LOD strategies, animation instancing, and practical techniques for populating open worlds with thousands of NPCs at 60fps.

Unreal EngineCrowd SimulationMass AiOpen World
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