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LAUNCH25
3 posts
A comprehensive tutorial on procedural animation and IK in Unreal Engine 5.7. Learn Full-Body IK setup, foot IK for uneven terrain, hand IK for interaction, motion matching vs state machines, spine IK for creatures, and how to automate rigging and Animation Blueprint configuration with MCP tools.
A complete guide to AI motion capture in 2026 for indie game developers. We compare DeepMotion, Cascadeur, Rokoko Video, Move.ai, and MetaHuman Animator, then walk through the full pipeline from webcam capture to in-engine animation using Blender MCP Server and Unreal MCP Server.
Unreal Engine 5.6 makes 60 FPS open worlds real. We break down Nanite, Lumen, animation workflow changes, and practical optimization strategies for large-scale projects.