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5 posts in Announcement.
Our licensing philosophy explained — why we believe game development tools should be one-time purchases with full source access, and how this decision shapes everything we build.
A practical recap of GDC 2026's AI announcements for indie developers — what's real, what's hype, and what you should actually do about Tencent's ASI World, Unity's prompt-to-game, NVIDIA's neural rendering, and the growing role of AI agents in game development.
The Model Context Protocol ecosystem has exploded to over 10,000 servers across every industry. Here's where game development fits in this landscape, what the MCP 1.0 specification means, and how indie developers can leverage this growing ecosystem.
// COMPLETE ARSENALLifetime updates across every engine we support. Up to 21% off vs. buying separately.
Introducing StraySpark — a game studio building professional-grade tools for Unreal Engine developers.
We break down the real math behind subscription vs one-time purchase tool pricing for indie studios — total cost of ownership over 1-3 years, what happens when you stop paying, and why we chose the model we did.